PIX Effect Nodes

Blend PIX Effect Node
Blends the input textures with various blending modes.


Blend Mode Array List

- Default: Add
- Options: Over, Under, Add, Add With Alpha, Multiply, Difference, Subtract, Subtract With Alpha, Maximum, Minimum, Gamma, Power, Divide, Average, Cosine, Inside, Outside, Exclusive Or

Transform Toggle

- Default: false

Position Coordinate Position

- Default: [ X: 0.0, Y: 0.0 ]
- Min: -0.5, Max: 0.5

Rotation Value Rotation

- Default: 0.0
- Min: -0.5, Max: 0.5, Step: 0.125

Scale Value

- Default: 1.0
- Min: 0.0, Max: 2.0, Step: 0.25

Size Coordinate Size

- Default: [ W: 1.0, H: 1.0 ]
- Min: 0.0, Max: 2.0

Placement Array Segment

Places the second input texture relative to the first texture.
- Default: Aspect Fit
- Options: Fill, Aspect Fit, Aspect Fill, Center

Extend Array Segment

Extends the pixels outside of the oringal bounds of the second input texture.
- Default: Zero
- Options: Hold, Zero, Loop, Mirror

Pixel View Interpolation Array Segment

Interpolation mode of the pixels. Visible in low resolution textures. This will not effect the output.
- Default: Linear
- Options: Linear, Trilinear, Nearest