PIX Effect Nodes

Reorder PIX Effect Node
Reorders the channels of the input textures.

Parameters


R Input Array Segment

- Default: A
- Options: A, B


R Channel Array Segment

- Default: R
- Options: R, G, B, A, Zero, One, Lum


G Input Array Segment

- Default: A
- Options: A, B


G Channel Array Segment

- Default: G
- Options: R, G, B, A, Zero, One, Lum


B Input Array Segment

- Default: A
- Options: A, B


B Channel Array Segment

- Default: B
- Options: R, G, B, A, Zero, One, Lum


A Input Array Segment

- Default: A
- Options: A, B


A Channel Array Segment

- Default: A
- Options: R, G, B, A, Zero, One, Lum


Premultiply Toggle

- Default: true


Placement Array Segment

Places the second input texture relative to the first texture.
- Default: Aspect Fit
- Options: Fill, Aspect Fit, Aspect Fill, Center


Extend Array Segment

Extends the pixels outside of the oringal bounds of the second input texture.
- Default: Zero
- Options: Hold, Zero, Loop, Mirror


Pixel View Interpolation Array Segment

Interpolation mode of the pixels. Visible in low resolution textures. This will not effect the output.
- Default: Linear
- Options: Linear, Trilinear, Nearest